Docs / Faction Ideologies
Faction Ideologies
Server RP / simulation constitutions for Factions. Not real-world political endorsement.
Hate-based kits are omitted. Claim/war gates are policy only — territory is never auto-mutated.
Kits (default catalog)
| Kit | Power | Economy | War |
|---|---|---|---|
warlord |
centralized | mixed | expansionist |
constitutional_monarchy |
mixed | mixed | defensive |
member_republic |
distributed | mixed | defensive |
merchant_guild |
oligarchy | market | peaceful |
federalist |
mixed | mixed | defensive (federal) |
stratocracy |
centralized | mixed | expansionist |
technocracy |
oligarchy | mixed | defensive |
communal |
distributed | communal | peaceful |
libertarian |
distributed | market | peaceful |
city_state |
mixed | market | defensive |
eco_steward |
distributed | mixed | peaceful |
hive |
centralized | communal | defensive (AI-friendly) |
Commands
/ai ideology status
/ai ideology list
/ai ideology get faction:Nova
/ai ideology set faction:Nova kit:merchant_guild apply
/ai ideology clear faction:Nova apply
/ai ideology player Steve
/ai ideology can_claim player:Steve
/ai ideology can_war player:Steve
minecraft ideology list
minecraft ideology set faction:Nova kit:federalist apply
minecraft ideology player Steve
Observations
When Factions + ideology are active:
fac_ideology, fac_gov_type, fac_ideology_title
fac_power_axis, fac_economy_axis, fac_war_axis
fac_tax_pct, fac_federal_member, fac_election_days
fac_can_claim_policy, fac_can_war_policy
fac_market_stance, fac_jobs_focus, fac_ministries
fac_raid_ai_allowed # always false in stock kits for AI raids
Config
plugins/.../faction_ideologies.yml— kits + optional staticassignmentsfaction_ideology_state.yml— runtime assignments
Safety
- No auto-claim / unclaim / raid
raid-ai-allowed: falseon all stock kits- Federalist kits mark
federal-member: truefor congress integration - Assignments require
apply
Files
FactionIdeologyService.javafaction_ideologies.yml
Generated from the project markdown docs on 2026-07-24. This is a static, self-contained site.