Docs / Bridge command recording → MathNN
Bridge command recording → MathNN
Implements the game-bridge recording brainstorm: capture commands from Minecraft / GameMod bridges into JSONL, then train MathNN via behavior cloning or replay.
Commands
bridge record on
bridge record mode human_only|full|ai_only|pair|safety|telemetry|commands|off
bridge record session my_session
bridge record filter minecraft
bridge record demo minecraft 3 human
bridge record export demos data/bridge_records/demos.csv
bridge record train-bc minecraft 5
bridge record train-replay minecraft 2000
bridge record status
bridge record clear file
minecraft bridge record on
minecraft bridge record train-bc minecraft 3
gaming mod bridge record status
Storage
data/bridge_records/commands_<session>.jsonl
Each line is a command_record (bridge, source, action_id, features, result, dry_run).
MathNN use
| Export / train | Target |
|---|---|
train-bc |
_RLAgentNet::SupervisedQStep on human demos |
train-replay |
_RLAgentNet::Observe transitions |
export demos |
CSV for external / imitate pipelines |
Outbound Minecraft bridge JSON is auto-recorded when the recorder is on.
Safety
Prefer dry_run and human_only on private servers. See also GameModBridges.md.
Generated from the project markdown docs on 2026-07-24. This is a static, self-contained site.