Brainstorm Stack (session integration)
One hub for every brainstorm feature wired in this chat into _AugmentedIntelligence.
Hub: _BrainstormIntegrations · Entry: integrate stack
Related: BrainstormIntegrations.md · ChatSession-Features.md
One-command surface
integrate stack # InitBrainstormStack + integrate all + stack selftest
integrate stack-status # One-screen status of all stack modules
integrate stack-test # Smoke tests (ethics, legal, math, PDE, kernel, location, typing, trees)
integrate init-stack # Idempotent init only
integrate all # Discovery + portal + graphs + cutlass + stack init
integrate status|doctor|lua
Lua:
integrate_init_stack()
integrate_stack_status()
integrate_stack_test()
integrate_stack() -- full IntegrateBrainstormStack
ai_kernel_status()
ai_npu_status()
Script: lua_scripts/Brainstorm-Integrations.lua (also runs stack status/test when bindings exist).
Module map
| Area | Module | Typed commands | Doc |
|---|---|---|---|
| Ethics “Be Good” | EthicsGood |
ethics good … |
EthicsGood.md |
| Legal shield | LegalShield |
legal … |
LegalShield.md |
| Simple text / verbs | SimpleTextBank |
simpletext … · verbs from … |
SimpleTextHeuristics.md |
| Thought / decision trees | ThoughtDecisionTrees · DecisionTree |
tree … |
ThoughtDecisionTrees.md |
| MathNN fields | MathNNMathFields |
nn math fields … |
MathNNFields.md |
| Multi-D PDE | MathPDE |
via de / math stack |
MathDE.md |
| Windows location | WindowsLocation |
location … · geo … |
WindowsLocation.md |
| Typing inject | Typing |
typing … · dry-run default for safety |
Typing.md |
| NPU runtime | NpuRuntime |
npu status\|doctor\|bench\|set ep … |
this page + RemoteCUDA notes |
| Kernel hub | KernelHub |
kernel status\|catalog\|gemm\|set precision tf32 |
TF32MatrixMultiply.md |
| Game mod bridges | GameModBridge |
gaming mod bridge … |
GameModBridges.md |
| TF32 / GEMM | CutlassAccel |
cutlass … |
TF32MatrixMultiply.md · Cutlass.md |
| Discovery → WP | DiscoveryJournal |
discovery … |
DiscoveryWordPress.md |
| PHP / IIS / graphs | hub | php site … · iis … · graphs … |
IisPhpIntegration.md · PhpGraphs.md |
| MySQL AI / corpus / semantic | MySQLAI · Corpus · SemanticVectors | ai … · corpus … · semantic … |
MySQLAIFeatures.md · SemanticVectors.md |
| Semantic multi-*2vec → full AI | train result in semantic_knowledge |
semantic load-docs · rrf · ai rag law:… · graphs semantic |
SemanticEmbeddingsAIBrainstorm.md (Phase B ✅) |
| Grok (xAI) integration | settings already have grok_api_* |
proposed: provider route + grok rag + agents |
GrokIntegrationBrainstorm.md |
| Github REST + skills | GithubRestAPI · SkillLibrary |
github … · github skills install · simple skill … |
GithubRestAPI.md |
| External APIs hub | ExternalApis · ApiHttpClient |
api … · short aliases · integrate apis |
ExternalApis.md · ApiIntegrationsBrainstorm.md |
| VBulletin (MyBB future) | VBulletin (MyBB still default) |
vbulletin … · forum backend |
VBulletin.md |
| Minecraft client bridge | Fabric mod + multi-peer TCP | minecraft bridge start · client mod |
MinecraftClientBridge.md |
| Gaming ethics NN gate | GamingEthicsGate + MathNN |
gaming ethics train\|export all |
GamingEthicsGate.md |
| Auto-update (ask + runtime check) | design only | question-before + background check | AutoUpdateBrainstorm.md |
| Matrix / RealityConstruct lore (MC+games) | design only | persona + lore vectors + reveal | MatrixRealityLoreBrainstorm.md |
| MathNN coach+safety train | MathNNCoachTrain |
nn coach train … |
MathNNCoachTrain.md |
| Domain LLM | DomainLLMBridge |
domain llm … |
— |
| Bridge recorder | BridgeCommandRecorder |
bridge record … |
BridgeCommandRecorder.md |
Architecture graph nodes for the stack are emitted by graphs architecture / graphs export (includes ethics, legal, kernel, npu, math fields, PDE, trees, simpletext, location, typing, game mods).
Init order (InitBrainstormStack)
Idempotent. Called by integrate all, integrate stack, and stack status/test:
- EthicsGood · LegalShield · SimpleTextBank
- ThoughtDecisionTrees · MathNNMathFields · WindowsLocation · Typing
- NpuRuntime · KernelHub
- MathDEFeatures · GameModBridge
- MySQLAIFeatures · CorpusFeatures · SemanticVectors
- DomainLLMBridge · BridgeCommandRecorder · CutlassAccel
Stack selftest checks
integrate stack-test (and the end of integrate stack) asserts roughly:
| Check | Intent |
|---|---|
ethics_good_enabled / positive text / block harm |
Be Good on + scoring |
legal_shield_block / allow |
Illegal vs benign prompts |
simpletext_bank_units / verbs |
Offline bank + verb extract |
math_fields_catalog / algebra |
≥50 fields + named field |
math_pde_heat2d |
Multi-D heat PDE sample |
kernel_gemm_cpu |
KernelHub CPU GEMM |
location_haversine |
Geo math |
typing_dry_run |
Inject stays dry-run |
decision_tree_safety_eval |
Safety tree path records |
NPU + Kernel façades
NPU (npu)
- Probe via
AI_NPU_ENABLE,AI_NPU_EP=directml|openvino|qnn,AI_REMOTE_NPU_HOST. - MatMul always correct today via host AVX GEMM until ORT/DML/OpenVINO is linked.
- Remote host config is reserved for a future
tools/remote_npu_worker.pyworker.
KernelHub (kernel)
- Routes GEMM: CPU (
MatrixAcceleration) · GPU/TF32 (CutlassAccel) · NPU → NpuRuntime fallback. kernel set precision tf32mirrors cutlass TF32.kernel cataloglists live + planned ops (attention, layernorm, PDE stencils, …).
npu doctor
kernel catalog
kernel gemm cpu 128
kernel set precision tf32
cutlass check 64
Game mods (Skyrim / Fallout / Civ)
UDP adapters under GameModBridge + packages in game_mods/ (see GameModBridges.md).
Stack init calls _GameModBridge::Init(); no live game process required for status.
Safety defaults
| Surface | Default |
|---|---|
| Typing inject | Prefer dry-run until you opt in |
| LegalShield / EthicsGood | Gate harmful / illegal requests |
| IIS recycle / PHP deploy / WP post | Dry-run unless apply / dry-run off |
| NPU remote | Config-only until worker exists |
Quick verification
integrate init-stack
integrate stack-status
integrate stack-test
integrate stack
kernel status
npu status
ethics good creed
legal status
tree selftest
nn math fields
graphs architecture
Expect stack_selftest pass=… fail=0 on a healthy build.